Showing posts with label 2010. Show all posts
Showing posts with label 2010. Show all posts
Saturday, November 26, 2011
Sunday, December 19, 2010
New "The 300" Sketchbook
I've started a new 100-page sketchbook that I'm filling with just portraits. Specifically, 3 portraits per page, totaling 300 when I'm completely finished. It's mainly for keeping sharp with my draftsmanship skills, so I'm trying to keep each head to around 20 minutes. The early ones used a lot of shading, but I'm now standardizing the style to be more line-based, with a head-on perspective.
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| 28 pages into my "300 Heads" portrait sketchbook. |
11/12/12 Update: I've started using #300Heads as the hashtag for my Twitter updates regarding the new portraits.
Sunday, December 12, 2010
The Complete List of Awards for Red Dead Redemption
This weekend Spike TV held its annual Video Game Awards. Red Dead Redemption was nominated in the following categories:
Game of the Year
Best Song in a Game ("Far Away")
Best Original Score
DLC of the Year
Studio of the Year (Rockstar San Diego)
Character of the Year (John Marston)
Best PS3 Game
Best Action Adventure Game
Best Graphics
Best Performance by a Human Male (Rob Wiethoff)
When all the dust had cleared, Red Dead won the coveted 2010 Game of the Year award, along with Best Song, Best Original Score, and DLC of the Year. In what has been the most incredible year of all my time working on video games, I can't think of a better way to wrap up 2010. All three games I made at Rockstar San Diego went on to be nominated in their respective categories at the VGAs, but Red Dead Redemption was the first one to take the grand prize. I want to take this space to congratulate the massive team that made it such a great work of quality, and thank the fans who have supported the game since its release. It's been a very special thing to be a part of, and I'm happy to be able to look back on RDR2 and see that it got its due.
Update: There are many more awards rolling in. Here is an ongoing update for the other awards Red Dead Redemption has won for 2010:
X-Play's Best of 2010 Awards:
Best Action/Adventure Game
Best DLC
Machinima
Game of the Year
Best Narrative
Most Compelling Character
Best Original Score
Best Sound Design
ShortList
Best Game of 2010
The Times of London
Game of the Year
GamesRadar
Game of the Year
Reader's Choice Award
Runner Up: Most Graphics
Runner Up: Cutscenes You Actually Want to Watch
IGN
Funniest Game (Undead Nightmare)
GameSpot (nearly a clean sweep, taking awards in the following categories)
Game of the Year
Best DLC
Best Story
Best New Character
Best Atmosphere
Best Original Music
Best Voice Acting
Most Improved Sequel
Best Writing/Dialogue
Best Ending
Best Action/Adventure Game
Best PS3 Game
Best Xbox 360 Game
Game Developer's Choice Awards
Game of the Year
Best Technology
Best Game Design
Best Audio
Game of the Year
Best Song in a Game ("Far Away")
Best Original Score
DLC of the Year
Studio of the Year (Rockstar San Diego)
Character of the Year (John Marston)
Best PS3 Game
Best Action Adventure Game
Best Graphics
Best Performance by a Human Male (Rob Wiethoff)
When all the dust had cleared, Red Dead won the coveted 2010 Game of the Year award, along with Best Song, Best Original Score, and DLC of the Year. In what has been the most incredible year of all my time working on video games, I can't think of a better way to wrap up 2010. All three games I made at Rockstar San Diego went on to be nominated in their respective categories at the VGAs, but Red Dead Redemption was the first one to take the grand prize. I want to take this space to congratulate the massive team that made it such a great work of quality, and thank the fans who have supported the game since its release. It's been a very special thing to be a part of, and I'm happy to be able to look back on RDR2 and see that it got its due.
Update: There are many more awards rolling in. Here is an ongoing update for the other awards Red Dead Redemption has won for 2010:
X-Play's Best of 2010 Awards:
Best Action/Adventure Game
Best DLC
Machinima
Game of the Year
Best Narrative
Most Compelling Character
Best Original Score
Best Sound Design
ShortList
Best Game of 2010
The Times of London
Game of the Year
GamesRadar
Game of the Year
Reader's Choice Award
Runner Up: Most Graphics
Runner Up: Cutscenes You Actually Want to Watch
IGN
Funniest Game (Undead Nightmare)
GameSpot (nearly a clean sweep, taking awards in the following categories)
Game of the Year
Best DLC
Best Story
Best New Character
Best Atmosphere
Best Original Music
Best Voice Acting
Most Improved Sequel
Best Writing/Dialogue
Best Ending
Best Action/Adventure Game
Best PS3 Game
Best Xbox 360 Game
Game Developer's Choice Awards
Game of the Year
Best Technology
Best Game Design
Best Audio
Monday, November 22, 2010
CTN Animation Expo!
This Saturday I went to the CTN Animation Expo in Burbank and had an absolute blast. I love ComiCon and I love Siggraph, but there was something special about this event--it felt intimate, but it attracted a lot of talented animation and art professionals. It felt very satisfying to meet artists I've admired for years like Eric Canete, Robh Ruppel (who turned out to be a big Red Dead fan!), and if that weren't enough, J. Scott Campbell, who I happened to catch at a moment when there wasn't a line to see him! (impossible to imagine were it at ComiCon).
Me and legendary comic book artist J. Scott Campbell after he signed two of his books for me. He and Jim Lee were the artists who most influenced the way I drew comics when I started in the early 90s.
This week I'll be looking at the websites from all the business cards I collected, as well as working on a new sketchbook which will be 100% focused on heads. I got the idea after speaking with artist Michael Buffington, Jr., who was selling his sketchbook filled with a whopping 1,000 head sketches. He did it in just over a month, so I think I can do it in less than three for sure. I also saw the presentation that my company, The Third Floor, gave about previsualization at one of the convention rooms, and it felt exciting to be a part of such a forward-thinking company in an industry as new as previs. Needless to say, I'll be attending next year.
Sunday, October 31, 2010
2010 "Proof-of-Concept" Pumpkin
Argh. I always look forward to carving a Halloween pumpkin each year, but this time I couldn't pull one off due to time constraints. However, I was able to mock something up in Photoshop in honor of the new "The Walking Dead" TV series:
Click here for some sketches I did of the Walking Dead TV series panel at the 2010 ComiCon.
Tuesday, October 26, 2010
Red Dead Redemption: Undead Nightmare Now Available
New day, new Red Dead post. You can now purchase the Halloween-themed "Undead Nightmare Pack" through the Xbox or Playstation online stores. I hope you enjoy it!
Earlier posts on the Undead Nightmare Pack: 1 2
Earlier posts on the Undead Nightmare Pack: 1 2
Comedians I Like: Fall Sketchbook Dump
So I'm mostly moved into the new place in L.A. and have been able to make some time to colorize some of the sketches I've done over the last month. Apologies for the lack of polish with some of these and varying degrees of commitment to a caricature-y style.
First up is Greg Fitzsimmons. I haven't seen him live yet, but I've been listening to his podcast lately. He's been behind the scenes of many TV shows over the years and has a very sharp act.
Dave Attell is a standup legend, and I had the pleasure of seeing him on a weeknight at the New York Comedy Cellar a few years ago. I was right up front and he did some back and forth with me, which felt surreal. His recent appearance on the "Blue episode" of Marc Maron's WTF podcast had me nearly crying with laughter.
I never miss Marc Maron's WTF Podcast, which features long interviews with the best comedians working today. He's a true original, and digs much deeper into his personal life than most comics, providing material which is very raw and fearless. I did an assortment of drawings for him, one of which came out looking a bit like Steven Spielberg:
Update 12/31/10: Me with Marc Maron after his set last night at The Comedy Store:
Now onto two looser sketches. The two on the left are Joe Rogan, from when I saw him perform at the House of Blues this summer in San Diego. The show started late, and at least four people got kicked out for disorderly conduct, but he handled it like a pro. Joe hosts his own podcast and first gained fame from the underrated TV show "Newsradio" before he watched people do things like eat maggot-ridden cheese and punch each other in the face.
To the right is Kevin Pollak, is an actor-comedian you'd recognize from The Usual Suspects. Like many other comedians in this post, he hosts an excellent online video podcast/chat show. His recent hour special is titled "The Littlest Suspect."
Marc Maron recently interviewed comedienne Kristen Schaal on the WTF Podcast, which inspired me to sketch her and her co-author Rich Blomquist (a Daily Show writer). They have a book out now.
And lastly, Mike Dawson and Donny Misraje, who both work on the Adam Carolla Show, which I did another illustration for here.
Friday, October 22, 2010
New "Daily Geology" Page by John Peña
John Peña is a longtime friend of mine and a terrific artist. He's currently a fellow at the Fine Arts Work Center in Provincetown, Massachusetts. Over the years he has worked on a wide range of projects, including commissioned murals, a "Conflict Kitchen" that cooked popular dishes from foreign countries the United States has troubled relations with, and "Unnatural Translations," a series of natural events (rainfall, tides, etc.) as acted out by human bodies.
Over the last year, John made a series of playful line drawings where he would draw a significant memory that happened to him on that day. They are now all scanned and posted online to view at http://www.dailygeology.com/. Like the rest of his portfolio, I recommend checking it out.
More on the Conflict Kitchen.
Over the last year, John made a series of playful line drawings where he would draw a significant memory that happened to him on that day. They are now all scanned and posted online to view at http://www.dailygeology.com/. Like the rest of his portfolio, I recommend checking it out.
More on the Conflict Kitchen.
Wednesday, October 20, 2010
Red Dead Redemption » Undead Nightmare - Launch Trailer
The latest spookiest trailer for Red Dead's "Undead Nightmare" downloadable content.
I've been working on comedian caricatures again, so keep checking back for new ones. I saw Paul F. Tompkins and Janeane Garofalo at Largo last week and I'll definitely do renditions of them eventually.
Wednesday, October 13, 2010
New Official Trailer for the Red Dead Redemption: Undead Nightmare Downloadable Content
For those who are looking for a new spin on the Red Dead Redemption universe, here's Rockstar's take on ZOMBIES:
It was the last project I worked on at Rockstar San Diego, so I know it's fun as hell. I hope you gamers that read this blog end up picking it up and enjoying it.
Monday, October 4, 2010
Shades of Death wins "Best Visual Effects" at Project Twenty1 Film Festival
Over the last two months my I helped create a humorous samurai short film called Shades of Death for the Project Twenty1 film festival in Philadelphia. The other members of our team "Creative Meat" were in Toronto, but from San Diego I was able to assist with writing the script as well as making the DVD jacket and promotional posters. The theme we had to incorporate was "reading between the lines." My friend Mark Driver headed up the team by directing the short film, which screened in Philadelphia over the weekend and ended up bringing home the award for "Best Visual Effects," as well as nominations for "Best Editing" and "Best Sound Design." It was a lot of fun to make and I'd like to congratulate the other members of the "Creative Meat" team on the win. I can't wait for the next contest!
You can watch the film and a B-roll clip on the Creative Meat Vimeo channel.
Shades of Death | Project Twenty1 | 2010 from Mark Driver on Vimeo.
You can watch the film and a B-roll clip on the Creative Meat Vimeo channel.
Shades of Death | Project Twenty1 | 2010 from Mark Driver on Vimeo.
Sunday, October 3, 2010
Red Dead Redemption Undead Nightmare Debut Trailer
The last thing I worked on at Rockstar San Diego is almost here...
Red Dead Redemption: Undead Nightmare DLC!
New characters, a new story, and more gore and twistedness than you can aim a Blunderbuss at. Comes out this month.
Tuesday, September 21, 2010
New job!
After more than five years and three games at Rockstar San Diego, I'm moving on to join the previs team at The Third Floor in Los Angeles to work on feature films and game cinematics. I'll miss the excellent teammates I came to know at Rockstar over the years, but I'm excited to be moving on to work in the film industry.
For those curious about how the previs process works at The Third Floor, here's a video they made for Autodesk:
For those curious about how the previs process works at The Third Floor, here's a video they made for Autodesk:
Sunday, September 5, 2010
'Thick Kids' Blog Mention & Latest 'RDR' News
The new comedy art blog "Thick Kids and Their Thick Parents" has my Brian Posehn and Louis C.K. caricatures reposted on it. More of my stuff might appear there as I create more comedian caricatures, so give it a look every once and a while.
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In Red Dead Redemption news, here are some of the latest web articles to be posted this week:
Brad Pitt to star in Red Dead Redemption movie? (a complete rumor, but that hasn't stopped people from pitching their own casting ideas)
Take-Two Trumps Estimates, Rides Red Dead Redemption to Q3 Profits
Red Dead Redemption Hits 7 Million Sales
And finally, here's G4's verdict on the recently-released "Legends and Killers" DLC for Red Dead Redemption. Pick it up now!
_____
In Red Dead Redemption news, here are some of the latest web articles to be posted this week:
Brad Pitt to star in Red Dead Redemption movie? (a complete rumor, but that hasn't stopped people from pitching their own casting ideas)
Take-Two Trumps Estimates, Rides Red Dead Redemption to Q3 Profits
Red Dead Redemption Hits 7 Million Sales
And finally, here's G4's verdict on the recently-released "Legends and Killers" DLC for Red Dead Redemption. Pick it up now!
Monday, August 9, 2010
Animation Exercise: "Excuse Me"
A little keyframing piece I've been doing to mix it up from all the mocap at work. The final version with a higher-quality image is available to view on my portfolio website on either the Main Reel or Keyframe Reel videos. I animated it on the free "Norman Rig," and the sound clip is from Blazing Saddles.
Sunday, August 8, 2010
Comics I Like: Sarah Silverman
Although I haven't seen her live, I've known Sarah Silverman's work since the early 90s when I first started loving stand-up comedy. She's huge now, and has carved out a very memorable niche for herself. This caricature still falls short for me in terms of finding a good harmony between exaggerated and realistic, but it was good practice nonetheless. In some ways I think the original drawing flows better than the final Photoshopped piece, though:
Saturday, August 7, 2010
Comics I Like: Doug Stanhope
When I was first lent a Doug Stanhope CD, he was described to me as a comic with "good bar stories." It's no wonder: his delivery style is profane and crude, and he loves questioning societal conventions from the ground up. Many of his filthy and hilarious stories are from his time traveling out on the road. I was able to see him, inebriated and shaggy-haired, at a packed dive bar in Ocean Beach a few years back and his rants absolutely slayed. If you like blue comedy, he's one of the best out there.
For the caricature, I decided to make him a sunburnt, annoyed hitchhiker alone on an Arizona highway, complete with a cigarette and a beer, and wearing the "Libertarian" baseball jersey he wore for a special he put on in New York when he ran for president in 2008.
Here he is delivering the famous "Aristocrats" joke for Penn Jilette and Paul Provenza's movie (NSFW!):
As a guest on the excellent Charlie Brooker's "Screenwipe":
Tuesday, August 3, 2010
The Latest Red Dead Redemption News
Just wanted to post some RDR items, the first of which being that the new Legends and Killers downloadable content will be available online August 10th, and it includes models of characters from Red Dead Revolver, the "spiritual predecessor" to Red Dead Redemption.
-Check out screens here and the video at GameTrailers.com:
-The second news item is that a team of young Dutchmen just broke the official world record for uninterrupted game playing. Which game sustained their fanatic attention for 50+ hours? Red Dead Redemption, of course.
-There's a great behind-the-scenes video of how the RDR soundtrack was created that you can check out here:
-A recent write-up of the biggest games of the year in the New York Times.
-Up next, a great webcomic about a fan's experiences in RDR over at 24 Hours Marston. (Press "Next" to start the comic sequence)
-And finally, LEGO Red Dead! 1 2
-Check out screens here and the video at GameTrailers.com:
-The second news item is that a team of young Dutchmen just broke the official world record for uninterrupted game playing. Which game sustained their fanatic attention for 50+ hours? Red Dead Redemption, of course.
-There's a great behind-the-scenes video of how the RDR soundtrack was created that you can check out here:
-A recent write-up of the biggest games of the year in the New York Times.
-Up next, a great webcomic about a fan's experiences in RDR over at 24 Hours Marston. (Press "Next" to start the comic sequence)
-And finally, LEGO Red Dead! 1 2
Sunday, August 1, 2010
Comics I Like: Adam Carolla
I distinctly remember the first time I encountered the comedic stylings of Adam Carolla. My friend Carlton and I were doing homework together at his house, and he had MTV's "LoveLine" on. I had never seen it before and wasn't paying much attention at first, but he kept distracting me by making me laugh from his wiseass remarks and eventually I just put my books aside and enjoyed the show. Since that show, I've seen or heard Carolla for probably hundreds of hours on television, radio, film, and now his podcast with partners-in-crime "Bald Bryan" Bishop and Teresa Strasser. For the drawing I kept the style a little less cartoony than normal and colored the scanned drawings in Photoshop. I used the smudge tool to help soften up the rough graphite lines and help smooth out the tone variations in the skin.
9/19 update: I did another pass on this picture to punch it up a bit, added a text border with all the in-jokes I could fit, then printed out some copies and gave them to the Ace Man himself when I saw him over the weekend at a live show in North Hollywood. Here's the new version:
Here's a shot of the two of us after the show (I wore my Red Dead shirt because I wanted to speak with him about the game (He's mentioned it every so often over the last few months on his podcast:

Saturday, July 31, 2010
Sketchbook: Caricatures
Eminem and Dr. Dre sketches, scanned and colored in Photoshop. A bit "meh" and needing of some more love, but I've been busy these days with other things and unfortunately I can't spend as much time on each face as I'd like:
And finally, animators Shawn Kelly and Carlos Baena, from a picture taken at Siggraph. After scanning in the drawings, I pushed the proportions with the smudge tool to the point where the hatchmarks are nearly invisible. I went for a loose, distorted look, which was a lot of fun. I think I might be onto something with this style, specifically with how nicely the colors get formed by drawing color out from the variety of values found on a drawing that has a color layer on multiply above it in Photoshop:
The photo:
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