Showing posts with label 2001. Show all posts
Showing posts with label 2001. Show all posts

Saturday, June 20, 2009

Kaiju Gaijin Kaijin

Kaiju Gaijin Kaijin. 2001. Maya.

Sony was a classmate of mine at the Vancouver Film School, and asked me to help out with the animation on the intro to his student reel, "Kaiju Gaijin Kaijin" (he handled everything else). It was fun to get more experience with Maya, since my reel was all done in Softimage.

Friday, June 19, 2009

LAISFF Commercial

LAISFF Commercial (Sci Fi Channel). 2001.

Along with Vancouver Film School classmates Ian Cumming (modeling, texturing) and Mark Driver (compositing), I worked on the storyboarding and animation for a promo and commercial for the Los Angeles International Short Film Festival. The festival flew Mark and I down to L.A. for the premiere and we got to hear David Hyde Pierce laugh from behind us during the promo.

Tuesday, March 31, 2009

B-Boy Student Film

So here it is, my student film at the Vancouver Film School. The game he's playing at the beginning is Super Bomberman for the SNES and the song that he dances to is "Voodoo People" by The Prodigy. All of the elements (modeling, texturing, lighting, animation, etc) were done by me in Softimage.


"B-Boy." 2001. Softimage.

Storyboard page/Final Render Comparison for B-Boy. 2001.

Saturday, March 28, 2009

B-Boy Model Videos

For my demo reel at the Vancouver Film School, I chose to do a breakdancer playing video games and getting inspired to switch over to dancing after he sees his lava lamp start to dance to his stereo music. For this, I needed a character that could be flexible and expressive, and have an appearance that worked with the hip-hop style. I was inspired by the designs of artist Justin Bua, and used a character in his "Green Street" piece for the main head reference. These three turnaround videos display my b-boy model from different focuses: