Showing posts with label cutscenes. Show all posts
Showing posts with label cutscenes. Show all posts

Wednesday, June 24, 2009

Midnight Club: Los Angeles/South Central


Midnight Club: Los Angeles (2008)

I was the Lead Cutscene Animator for MC:LA. This put me in charge of coordinating cutscene assembly, mocap editing, laying down and polishing camera shots, importing and tweaking facial animations (the original files were from Image Metrics), placing/animating pedestrians in cutscenes, and script editing files associated with the cutscenes. The "What'you here for? Race some cars, man" shots were part of the first cutscene. In the beginning of the project I also animated and polished driving animation sets for some of the vehicles. The game was a 2008 Video Game Award nominee for "Best Racing Game."



Midnight Club: South Central Downloadable Content (2009)

For MC:SC, I was in charge of the new vehicle animation sets as well as setting up the character animations and cutscenes for the new "hangouts" and the new garage.

See all Midnight Club Los Angeles/South Central Videos: http://tinyurl.com/nlshol
Official site: http://www.rockstargames.com/midnightclubLA/

Rockstar Games Presents: Table Tennis


Rockstar Games Presents: Table Tennis (2006)


RSTT was my first project with Rockstar San Diego. I was mainly doing mocap editing of shots and navigation, with a combination of keyframing certain shots as well as a few short between-point cutscenes. The game was a lot of fun to make and involved many real-life table tennis games between the developers (after all, animators have to know these moves inside and out). The game ended up being nominated for a 2006 Video Game Award for "Best Sports Game."

See more Rockstar Table Tennis Videos here: http://tinyurl.com/mmlbqw
Official site: http://www.rockstargames.com/tabletennis/