Now I need to finally see Looper...
Showing posts with label movie reviews. Show all posts
Showing posts with label movie reviews. Show all posts
Tuesday, July 1, 2014
Edge of Tomorrow movie review
Now that Transformers 4 is out and sucking up box office attention like a black hole, I thought I'd mention this movie. It's a great surprise, and people should see it before it's out of theaters. Third Floor did the previs and motion design for the aliens, which translated in the film as erratic and menacing. I kept thinking of alternative ways for it to have ended, but overall it was a very well done movie that could have only been pulled off by a top-notch creative team. Congrats to the filmmakers.
Tuesday, July 6, 2010
Toy Story 3 and Red Dead Redemption
Over the weekend, I had the pleasure of watching the new movie Toy Story 3 in 3D. I have to say that it was one of the most solidly entertaining movies I've ever seen. It's really something to be almost frozen in a state of joy for such a long time, with each new scene bringing with it new laughs, smiles, and love for the characters I've grown to know more with each sequel. I'm not sure what more I can say without spoiling the movie other than it needs to be seen, and seeing it in 3D made it even more enjoyable.
I have a bit of personal history with the Toy Story trilogy. Not in any direct way like working on it in some capacity, but more from the vantage point of a person directly inspired by it. Specifically, Toy Story 2 was the movie that caused me to drop out of college to enroll in animation school. There was no denying its charm and ingenuity as I watched a night showing in my college town's local mall theater, and I vividly remember walking back to the bus stop with a new determination to become a part of the undeniable magic that was 3D animation. My college was a lot of fun and I loved the school tremendously, but it was clear where I wanted to go now, and the better way to get there was through an animation-focused school. Less than three years later, I finally found myself animating for a living.
All this is what made make this piece on the LA Times' website a funny read. It compares Toy Story 3 with my recently-released video game Red Dead Redemption, with its author Ben Fritz wondering which could be seen as the "signature success" of 2010. Until I read that article, I hadn't realized how closely-timed the release of my game was to the finale of Pixar's flagship trilogy. Both have enjoyed tremendous success so far, and it goes without saying how amazing it feels to be a part of something that is received so well. While I can't answer Fritz's question, it is interesting to think that after such a long period of time (has it been eleven years??) the sequel to the animated movie that influenced me the most in my life ended up appearing like an echo within a month of my latest and best project. It has all made for a memorable summer.
I have a bit of personal history with the Toy Story trilogy. Not in any direct way like working on it in some capacity, but more from the vantage point of a person directly inspired by it. Specifically, Toy Story 2 was the movie that caused me to drop out of college to enroll in animation school. There was no denying its charm and ingenuity as I watched a night showing in my college town's local mall theater, and I vividly remember walking back to the bus stop with a new determination to become a part of the undeniable magic that was 3D animation. My college was a lot of fun and I loved the school tremendously, but it was clear where I wanted to go now, and the better way to get there was through an animation-focused school. Less than three years later, I finally found myself animating for a living.
All this is what made make this piece on the LA Times' website a funny read. It compares Toy Story 3 with my recently-released video game Red Dead Redemption, with its author Ben Fritz wondering which could be seen as the "signature success" of 2010. Until I read that article, I hadn't realized how closely-timed the release of my game was to the finale of Pixar's flagship trilogy. Both have enjoyed tremendous success so far, and it goes without saying how amazing it feels to be a part of something that is received so well. While I can't answer Fritz's question, it is interesting to think that after such a long period of time (has it been eleven years??) the sequel to the animated movie that influenced me the most in my life ended up appearing like an echo within a month of my latest and best project. It has all made for a memorable summer.
Sunday, October 25, 2009
Cloudy with a Chance of Meatballs
Wow, what a film! This movie was so rich and packed with bright, detailed scenes that the 3D glasses were almost unnecessary. The producers picked a great story, and the filmmakers did a great job. I loved the humor, the snappy timing of the animation, and how the scenes just kept growing in scale and excitement without losing their heart or sense of pace.
Up and Monsters vs. Aliens were examples of great animated movies that came out this year, and CWACOM took the medium in another great direction. With so many great 3D movies coming out, there's more reason than ever to go out to the movies. Tina and I decided that when this comes to DVD, we'll make sure to have some burgers, pancakes, ice cream, and gummi bears to eat while they're featured on screen (taste-o-vision?).
Up and Monsters vs. Aliens were examples of great animated movies that came out this year, and CWACOM took the medium in another great direction. With so many great 3D movies coming out, there's more reason than ever to go out to the movies. Tina and I decided that when this comes to DVD, we'll make sure to have some burgers, pancakes, ice cream, and gummi bears to eat while they're featured on screen (taste-o-vision?).
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