Showing posts with label modeling. Show all posts
Showing posts with label modeling. Show all posts

Friday, June 19, 2009

Obo-San


Reference images of Obo-San character from comic "The Path." Art by Bart Sears.



Obo-San with battle gear. 2004. Maya.

I'd long enjoyed "The Path" and when I had some spare time to try out some modeling in Maya, I took some images of the main monk character in his armor and built him. The original idea was to make two other soldiers that he would fight in a short film, but my time was cut short before it came to rigging.

Tuesday, March 31, 2009

B-Boy Student Film

So here it is, my student film at the Vancouver Film School. The game he's playing at the beginning is Super Bomberman for the SNES and the song that he dances to is "Voodoo People" by The Prodigy. All of the elements (modeling, texturing, lighting, animation, etc) were done by me in Softimage.


"B-Boy." 2001. Softimage.

Storyboard page/Final Render Comparison for B-Boy. 2001.

Saturday, March 28, 2009

B-Boy Model Videos

For my demo reel at the Vancouver Film School, I chose to do a breakdancer playing video games and getting inspired to switch over to dancing after he sees his lava lamp start to dance to his stereo music. For this, I needed a character that could be flexible and expressive, and have an appearance that worked with the hip-hop style. I was inspired by the designs of artist Justin Bua, and used a character in his "Green Street" piece for the main head reference. These three turnaround videos display my b-boy model from different focuses: