Saturday, November 26, 2011
Thursday, November 10, 2011
Daily Show has a Red Dead Redemption reference
Saw this video and thought the graphic gag was worth sharing (It comes on at 8:16 and 11:02). Nice to see the references continuing in outlets like this.
Friday, October 14, 2011
New Avengers Movie Trailer
Thursday, October 6, 2011
"Grandpa" mini-comic
Here it is in full. Feedback is appreciated in the comments section.
©2011 Josh Lange. All rights reserved. All of the characters and events in the story are completely fictional. Any resemblance to any person living or dead is purely coincidental. No similarity to any person either living or dead is intended or should be inferred.
©2011 Josh Lange. All rights reserved. All of the characters and events in the story are completely fictional. Any resemblance to any person living or dead is purely coincidental. No similarity to any person either living or dead is intended or should be inferred.
Wednesday, October 5, 2011
"Grandpa" is now at Meltdown Comics!
| The first print run.. |
Tuesday, October 4, 2011
My mini-comic is here!
I picked up my copies of "Grandpa" at the printer today:
The first two pages:
Sure, it's a mere eleven pages and printed on copy paper, but I learned a ton in the process and it feels great to call my first comic project complete and have it in my hand. I'll be at Meltdown Comics tomorrow night to put it on their indie shelf with the other self-published mini-comics from their Meltdown University class. All those who read this blog that live in the Los Angeles area are welcome to come by and pick up a signed copy.
For those who can't get their hands on a physical copy, check back to this blog later this week because I will be posting the mini-comic in its entirety very soon.
Friday, September 23, 2011
New "Grandpa" comic is done!
As of an hour ago, my side project, a graphic short story titled "Grandpa," is finally complete. My remaining (and important) step is to print copies for distribution. The comic was 100% digitally created, aside from a handful of character design drawings that won't see the light of day (I started out a little rusty). In addition to printing out copies for friends, family, and the patrons of Meltdown Comics who visit their indie racks, I plan to also post the comic online in its entirety. So please keep your eyes on this site for the upcoming link to my comic. I'm excited to finally share my work, and hope that it gets some positive feedback and interest in my next excursion into self-published comics.
Tuesday, September 13, 2011
"Jesse Lange" skin for Red Dead Redemption
For some reason I hadn't noticed this before, but this hombre's got quite the awesome last name:
Just saying.
Friday, August 19, 2011
Food for thought
An Open Letter to Andy Serkis
I like the points the author makes. I think Serkis is right in thinking that despite all the CG people that work with his performance after it has been captured aren't as deserving in the credit as the original actor. It is semi-akin to the fact that there is one director credit despite the fact that directors have second units who literally help him or her make the film. It is strange to see how clumsily Serkis explains the process (I wouldn't assign him the motive of intentionally downplaying the work the CG team does, however).
I like the points the author makes. I think Serkis is right in thinking that despite all the CG people that work with his performance after it has been captured aren't as deserving in the credit as the original actor. It is semi-akin to the fact that there is one director credit despite the fact that directors have second units who literally help him or her make the film. It is strange to see how clumsily Serkis explains the process (I wouldn't assign him the motive of intentionally downplaying the work the CG team does, however).
Saturday, August 13, 2011
"A Day in the Life" at The Third Floor, in Animation Magazine
I meant to post this when it first came out. You can see me in the bottom left picture at our 10th floor patio (left side, all the way down at the end, wearing red).
http://www.animationmagazine.net/a-day-in-the-life/issue-214-the-third-floor/
http://www.animationmagazine.net/a-day-in-the-life/issue-214-the-third-floor/
Monday, June 27, 2011
Video article on The Third Floor's previs for X-Men: First Class
TheDaily.com has a new video featuring interviews and footage from The Third Floor. You can learn about the previs process as well as see what our shots look like before they're handed off for the final effects work.
Saturday, June 18, 2011
300 sketchbook update
Another page of 15 minute sketched heads, colored in Photoshop. Sure, it takes time away from the minicomic, but I have to keep sharp. These are more topical than the ones I've done in the past, which were mostly drawn from pages of the LA Weekly.
Chris Christie (Gov-NJ), Anthony Weiner (Rep-NY), Louis CK
Thursday, June 16, 2011
American McGee's "Alice: Madness Returns" show at Gallery 1988
A belated post, but here's a writeup my friend Ben wrote of the art show for American McGee's "Alice: Madness Returns" video game. We attended the opening on Thursday and I was pleased with the artwork. NC Winters and Kevin Tong had some standout pieces, as usual. I got to speak with American and his art director Ken (who I was photographed with on that blog post), who provided some insight on the game's production. American had just started up Red Dead Redemption, so we talked about that a bit as well.
I'm about three pages into my minicomic, and am trying to redouble my efforts to make sure it's finished in the near future. I underestimated how long it would take, and I think making it digitally has been about a wash in terms of time saved compared to making it in 2D. I'm planning to post the first six or so pages here on the blog when they're ready.
I'm about three pages into my minicomic, and am trying to redouble my efforts to make sure it's finished in the near future. I underestimated how long it would take, and I think making it digitally has been about a wash in terms of time saved compared to making it in 2D. I'm planning to post the first six or so pages here on the blog when they're ready.
Saturday, June 4, 2011
300 sketchbook update
So this blog has been static lately, but for those who have been asking for updates, here's the latest 15 minute head sketches from my 300 heads sketchbook. I colored them up a bit in Photoshop. See how many you can recognize from the headlines over the last few months:
My spare time has been spent on a ten page mini-comic that I'm doing 100% digitally. It should be finished soon (before ComiCon) and I'll make it available as soon as I can.
Alfred Hitchcock, Francois Truffaut, Imed Trabelsi
Muammar Gaddafi, Vice Admiral Alex Gortney, Michael Keaton
Melissa Leo, Natalie Portman, Christian Bale
Monday, March 21, 2011
Now on Etsy...
Visit my Etsy store! (actual items will be available for sale in the near future...)
Thursday, March 17, 2011
Articles on The Third Floor's new partnership with Silverdraft
Good reads for those interested in visual effects and the way previsualization is changing the game:
FXGuide: Introducing Silverdraft Mobileviz
Hollywood Reporter: Silverdraft Rolling Out Mobile Digital Studio
FXGuide: Introducing Silverdraft Mobileviz
Hollywood Reporter: Silverdraft Rolling Out Mobile Digital Studio
Tuesday, March 8, 2011
Monday, March 7, 2011
New interview and info about my latest print series at 8-bit Cubist.com
Over the last couple months I made a mini-series of video game-themed prints for the upcoming PAX East convention. Exclusive pictures of the prints and an interview I did about them are now available over at 8-bit Cubist.com, so check them out and let me know what you think!
Saturday, March 5, 2011
"Shigeru Miyamoto: 8 Bit Legend" print and WIP shots
I drew several caricatures of Shigeru Miyamoto when I started out his piece, and decided on the one on the left. His world had to be Mario-related, and since Mario Galaxy was skyrocketing in popularity at the time, I decided to depict the Nintendo designer in space. The font for his name was in my head very early on, but at the end it was clear that it needed to be fleshed out in 3D.
The final print (I have one left for sale at my online store):
"Nolan Bushnell: 8 Bit Legend" print and WIP shots
The portrait of Pong designer Nolan Bushnell was always going to be done in a different direction. My initial ideas had him literally part of the game as the floating brick, possibly in 3D. In the end though, it was cooler to go with a "man in the machine" looking back at you. As the other prints became busier and more detailed, I added the Pong arcade cabinet around the border. The point being played for would end up making the score 2/5 (Bushnell's birthdate).
The final print (I have one left for sale at my online store):
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